October 13, 2025
Classes
- Priest
- Holy
- Fixed an issue where Holy Priest Mastery would heal for less than intended on lower-level targets.
Dungeons and Raids
- Operation: Floodgate
- Waystone unlocked after Geezle Gigazap now functions correctly.
- Resolved an issue causing Keeza Quickfuse to rarely cast B.B.B.F.G. at unintended locations.
- The Dawnbreaker
- Resolved an issue where Radiant Light could fade from players after defeating Rasha’nan prior to the Lamplighter’s Skiff arriving, resulting in an unintended death.
- Naxxramas
- Fixed a pathing issue that was resetting the Kel’Thuzad encounter.
Legion Remix
- Fixed an issue causing players to sometimes be unable to complete Infinite Research: Artifact Collector.
- Various changes to improve performance, especially in Suramar.
- Pets and mounts exclusive to Legion Remix are now indicated as such on their tooltips
- Death Knight
- Fixed an issue causing Death Knights to enter the wrong timeline of Arathi Highlands when attempting to complete “The Ruined Kingdom”.
- Demon Hunter
- Storm Surger and Brewing Storm no longer prevent Demon Hunters from collecting Soul Fragments.
- Fixed an issue causing Horde Demon Hunter timerunners to be unable to complete “Audience with the Warchief”.
- Fixed an issue causing Alliance Demon Hunter timerunners to be unable to complete “Demons Among Them”.
October 10, 2025
Dungeons and Raids
- Manaforge Omega
- Resolved an issue causing Crystalline Shockwave’s duration to be longer than intended.
- Fixed an issue where Excess Mass could be destroyed when a player holding it enters Spirit of Redemption form.
Items
- Unyielding Netherprism no longer triggers when an enemy triggers Freezing Trap.
Legion Remix
- Fixed an issue where Lord Maxwell Tyrosus was sometimes unavailable to offer “We Meet at Light’s Hope”.
- Fixed an issue where players could get stuck inside the Console of Infinite Chaos.
- Fixed an issue where players sometimes could not complete “Hungry Work” because Oculeth didn’t feel like eating. Please abandon and restart this quest.
- Fixed an issue where some World Quests were unintentionally unavailable.
- Warriors should no longer be offered all three weapon choices when selecting to pursue their third artifact weapon.
- Resolved an issue where some class specializations were doing less than intended damage with some artifact powers abilities that involved summoning a creature.
- Summon Random Favorite Mount should now correctly pick flying mounts in areas where you can fly.
- Li Li’s Kite will now stick around for Monks who need to get back to Uldum.
- Fixed an issue where crossing through the Broken Shore could mark you “Out of Time” until the next login.
- Fixed an issue where Nightborne timerunners under level 40 could be trapped in Shal’Aran.
- Remix dungeons impacted by Sands of Time now only deal party-wide damage if players fail to catch an orb.
October 9, 2025
Legion Remix
- Fixed an issue where Infinite Knowledge could appear in your inventory as an unusable item.
- Resolved an issue preventing players from proceeding through “Break the Bonds” from the Warrior Order Hall.
- Shamans starting “Blessed Blade of the Windseeker” now have an Infinitely Mysterious Portal to Silithus next to Advisor Sevel in the Heart of Azeroth.
- Fixed an issue where Visions of the Past did not persist through death.
- Improved visual performance for Vindicator’s Judgement in group play.
- Improved visual performance for Twisted Crusade in group play.
- Improved visual performance for Naran’s Everdisc in group play.
- Improved visual performance for Tempest Wrath in group play.
- Remix Time now correctly reduces the cooldown of Shadow Crash.
- Fixed an issue where Illusion: Felshatter could not be learned in some cases.
- Pets and mounts exclusive to Legion Remix are now indicated as such on their tooltips.
- Resolved an issue preventing multiple mages from being able to progress the quest “Impending Dooooooom!”
- Call of the Forest
- Improved visual performance for Call of the Forest in group play.
- Reduced total number of stampedes generated by Call of the Forest.
- Increased damage and healing dealt by each stampede generated by Call of the Forest.
Quests
- Fixed an issue preventing non-Remix characters from using the Lightforged Beacon to complete “The Lightforged”.
October 7, 2025
Classes
- Death Knight
- Frost
- All ability damage has been reduced by 3%. Does not affect PvP combat.
- Hunter
- Beast Mastery
- Dark Ranger: Black Arrow damage reduced by 8%. Does not affect PvP combat.
- Dark Ranger: Bleak Powder damage reduced by 8%. Does not affect PvP combat.
- Marksmanship
- Dark Ranger: Black Arrow damage reduced by 6%. Does not affect PvP combat.
- Dark Ranger: Bleak Powder damage reduced by 6%. Does not affect PvP combat.
- Mage
- Arcane
- All damage dealt reduced by 3%. Does not affect PvP combat.
- Priest
- Discipline
- Atonement healing increased by 15%.
- Atonement healing is now increased by 75% outside of raids (was 100%).
- Rogue
- Fatebound: Fixed an issue that caused the damage bonus provided by Fatebound Coin (Heads) to be 8% lower than the displayed value.
Dungeons and Raids
- Eco—Dome Al’dani
- Addressed an issue where the effect of Binding Javelin was not stacking as intended.
- Manaforge Omega
- Nexus-King Salhadaar(all changes are on Mythic difficulty)
- Command: Besiege now activates 8 Fractal Images (was 9).
- Time between each activation increased to 1.57 seconds (was 1.375 seconds).
- Conquer magic damage reduced by 10%.
- Vanquish magic damage reduced by 10%.
- Oath-Breaker damage reduced by 20%.
- Behead damage reduced by 10%.
- The Royal Voidwing melee damage reduced by 10%.
- Galactic Smash damage reduced by 10%.
- Starshattered damage reduced by 10%.
- Dimensius, the All-Devouring(all changes are on Mythic difficulty)
- Massive Smash raidwide damage reduced by 20%.
- Shattered Space raidwide damage reduced by 20%.
- Living Mass health reduced by 10%.
- Infinite Possibilities cast time increased to 10 seconds (was 8 seconds).
- Umbral Gates grant Soaring Reshii for 11 seconds (was 10 seconds).
- Artoshion and Pargoth health reduced by 5%.
- Artoshion and Pargoth melee attack damage reduced by 15%.
- Voidwarden health reduced by 10%.
- Nullbinder health reduced by 20%.
- Null Binding cast time increased to 5 seconds (was 4 seconds).
- Starshards are now more generous about detecting players at lower elevations beneath them.
- Cosmic Radiation damage reduced by 10% in Stage Three.
Player versus Player
- Death Knight
- Blood
- The 11.2 Deathbringer Class Set damage bonus to Empower Rune Weapon is now 33% effective in PvP combat.
- The cooldown reduction from Insatiable Blade is now 40% effective in PvP combat.
- Druid
- Restoration
- Reactive Resin healing increased by 80%.
- Fixed an issue that caused Rejuvenation and Regrowth to benefit from Soul of the Forest when applied from the 11.1 4-piece set bonus.
- Fixed an issue that caused Overgrowth to cast Regrowth’s initial heal when Nature’s Swiftness was active.
- Hunter
- Beast Mastery
- Packleader: Ravenous Leap damage from Huntermaster’s Call reduced by 30% in PvP combat.
- Marksmanship
- Rapid Fire now deals 10% more damage in PvP combat.
- Aimed Shot now deals 10% less damage in PvP combat.
- Black Arrow deals 15% less damage in PvP combat.
- Mage
- Arcane
- Leydrinkiner now repeats its damage at 35% effectiveness in PvP combat (was 70%).
- Monk
- Mistweaver
- Enveloping Mist healing increased by 15% in PvP combat.
- Soothing Mist healing increased by 15% in PvP combat.
- Paladin
- Retribution
- Dawnlight damage decreased by 15% in PvP combat.
- Sun’s Avatar damage decreased by 15% in PvP combat.
- Healing Hands now reduces the cooldown of Lay on Hands by a maximum of 30% (was 60%).
- Fixed an issue that caused the 11.2 Herald of the Sun 2-piece set bonus to not be properly reduced by 33% in PvP combat.
- Shaman
- Enhancement
- Stormstrike damage increased by 45% in PvP combat. Does not apply to Windstrike.
- Lightning Bolt damage increased by 20% in PvP combat.
- Lightning Bolt, Chain Lightning, and Tempest damage from Thorims Invocation is now 50% effective in PvP combat (was 70%).
- Doom Winds now increases the chance for Windfury to trigger by 100% (was 200%) in PvP combat.
- Feral Spirits now increase Physical and Elemental damage done by 5% in PvP combat (was 10%).
We’ve developed a set of targeted tuning adjustments intended to address a few small performance issues in group content and PvP.
The following changes will take place with scheduled weekly maintenance in each region.
Classes
Death Knight
- Frost
- All ability damage has been reduced by 3%. Does not affect PvP combat.
Hunter
- Beast Mastery
- Dark Ranger: Black Arrow damage reduced by 8%. Does not affect PvP combat.
- Dark Ranger: Bleak Powder damage reduced by 8%. Does not affect PvP combat.
- Marksmanship
- Dark Ranger: Black Arrow damage reduced by 6%. Does not affect PvP combat.
- Dark Ranger: Bleak Powder damage reduced by 6%. Does not affect PvP combat.
Mage
- Arcane
- All damage dealt reduced by 3%. Does not affect PvP combat.
Priest
- Discipline
- Atonement healing increased by 15%.
- Atonement healing is now increased by 75% outside of raids (was 100%).
Rogue
- Fatebound: Fixed an issue that caused the damage bonus provided by Fatebound Coin (Heads) to be 8% lower than the displayed value.
Player versus Player
Death Knight
- Blood
- The 11.2 Deathbringer Class Set damage bonus to Empower Rune Weapon is now 33% effective in PvP combat.
- The cooldown reduction from Insatiable Blade is now 40% effective in PvP combat.
Druid
- Restoration
- Reactive Resin healing increased by 80%.
- Fixed an issue that caused Rejuvenation and Regrowth to benefit from Soul of the Forest when applied from the 11.1 4-piece set bonus.
- Fixed an issue that caused Overgrowth to cast Regrowth’s initial heal when Nature’s Swiftness was active.
Hunter
- Beast Mastery
- Packleader: Ravenous Leap damage from Huntermaster’s Call reduced by 30% in PvP combat.
- Marksmanship
- Rapid Fire now deals 10% more damage in PvP combat.
- Aimed Shot now deals 10% less damage in PvP combat.
- Black Arrow deals 15% less damage in PvP combat.
Mage
- Arcane
- Leydrinkiner now repeats its damage at 35% effectiveness in PvP combat (was 70%).
Monk
- Mistweaver
- Enveloping Mist healing increased by 15% in PvP combat.
- Soothing Mist healing increased by 15% in PvP combat.
Paladin
- Retribution
- Dawnlight damage decreased by 15% in PvP combat.
- Sun’s Avatar damage decreased by 15% in PvP combat.
- Healing Hands now reduces the cooldown of Lay on Hands by a maximum of 30% (was 60%).
- Fixed an issue that caused the 11.2 Herald of the Sun 2-piece set bonus to not be properly reduced by 33% in PvP combat.
Shaman
- Enhancement
- Stormstrike damage increased by 45% in PvP combat. Does not apply to Windstrike.
- Lightning Bolt damage increased by 20% in PvP combat.
- Lightning Bolt, Chain Lightning, and Tempest damage from Thorims Invocation is now 50% effective in PvP combat (was 70%).
- Doom Winds now increases the chance for Windfury to trigger by 100% (was 200%) in PvP combat.
- Feral Spirits now increase Physical and Elemental damage done by 5% in PvP combat (was 10%).
September 24, 2025
Dungeons and Raids
- Manaforge Omega
- Fixed an issue on Normal and Heroic difficulties that caused Salhadaar to respawn if the raid was soft-reset after killing him following the use of the raid skip.
Holidays
- Toys can no longer be placed in the Brewfest cooking and serving areas.
- Brewfest Prize Tokens are now Warbound.
- Resolved an issue where ‘Toasting’ was unnecessarily adding points to the bar after rewards had been determined.
- This year’s new mount from Coren Direbrew’s Keg-Shaped Treasure Chest is now named Brewfest Bomber.
- Alliance players now receive Direbrew’s Dire Brew as intended.
Quests
- Fixed a bug that could prevent players from earning progress on “Emissary of War” after completing Halls of Atonement in Mythic Keystone difficulty.
Reputation and Renown
- Fixed an issue where some players could become unable to progress as far as others with Manaforge Vandals. Affected players may find that their reputation progress extends slightly into the next rank each week, but the maximum potential rank will not be affected.
September 12, 2025
Dungeons and Raids
- Halls of Atonement
- Resolved an issue where Echelon’s door would not open upon being defeated.
- Resolved an issue where Echelon’s Blood Torrent and Stone Shattering Leap were not visible if the target was in the air.
- Manaforge Omega
- Dimensius
- Dimensius’ Growing Hunger no longer increases beyond 2 in Raid Finder difficulty.
- Living Mass now leave behind 3 Excess Mass when defeated in Raid Finder difficulty (was 2).
- Living Mass health reduced by 50% in Raid Finder difficulty.
- Developers’ notes: The above changes are intended to relax coordination requirements in Raid Finder, as areas of Collective Gravity will be faster and easier to create and will more reliably protect players from Devour.
- Voidwarden health reduced by 30% in Raid Finder difficulty.
- Duration of Soaring Reshii granted by Umbral Gate increased in all difficulties except Mythic.
- Fixed an issue where Druids could not use Flight Form during the flying portion of the Dimensius encounter.
Items
- Resolved an issue where Guise of the Phase Diver could unintentionally kill you when used on Dimensius.
- Conqueror’s Astral Varnish and Conqueror’s Astral Lacquer should now function properly when applied to War Mode gear that was converted to a Set item.
Player versus Player
- Demon Hunter
- Havoc
- Fixed an issue causing Consume Magic to generate a Lesser Soul Fragment that grants a damage buff when used on a demon while talented for Blood Moon.
September 9, 2025
Classes
- Death Knight
- Blood
- All damage increased by 6%.
- Boneshield Armor increased by 10%.
- Druid
- Balance
- All damage increased by 5%. Does not affect PvP combat.
- Ornaments of the Mother Eagle 2-piece: Starfire damage increased by 15% (was 20%). Does not affect PvP combat.
- Elune’s Chosen: Boundless Moonlight’s Fury of Elune flash damage reduced by 10%. Does not affect PvP combat.
- Elune’s Chosen: Minor Moon damage reduced by 10%. Does not affect PvP combat.
- Evoker
- Augmentation
- Command Squadron (Scalecommander 2-piece) Disintegrate damage increased by 10%.
- Scalecommander: Bombardments damage increased by 25%.
- Devastation
- Deep Breath damage increased by 20%. Does not affect PvP combat.
- Command Squadron (Scalecommander 2-piece) Disintegrate damage increased by 10%.
- Scalecommander: Bombardments damage increased by 25%.
- Preservation
- Deep Breath damage increased by 20%. Does not affect PvP combat.
- Hunter
- Beast Mastery
- All damage dealt increased by 4%. Does not affect PvP combat.
- Deathblow updated. Kill Command’s chance to grant Deathblow to Beast Mastery Hunter increased to 20% (was 10%).
- Dark Ranger: The Bell Tolls damage bonus increased to 8% (was 6%).
- Dark Ranger: Phantom Pain damage share increased to 80% (was 30%).
- Dark Ranger: Bleak Powder damage increased by 25%. Does not affect PvP combat.
- Marksmanship
- Fixed an issue causing Withering Fire’s arrow barrage to fire an inconsistent number of arrows.
- Withering Fire will now fire at your primary target when it has no nearby enemies to apply Black Arrow’s periodic effect to.
- Monk
- Mistweaver
- Master of Harmony: Fixed an issue that caused Ancient Teachings healing to not be increased by Coalescence.
- Paladin
- Retribution
- Resolved an issue causing Divine Toll to be cast twice.
- Priest
- Holy
- Heal healing increased by 12%. Not applied to PvP combat.
- Halo healing increased by 40%.
- Archon: Empowered Surges increases the healing done by Flash Heals affected by Surge of Light by 45% (was 30%).
- Discipline
- Atonement heals for 33% of damage done (was 28%).
- Atonement healing is increased by 100% outside of raid (was 125%).
Delves
- Fixed a bug causing Twisted Mana Sprite’s overheal absorb values to be much higher than intended.
- Mercenary Aquisitionist
- Borrow Power damage reduced by 17%.
- Mercenary Acquisitionist will no longer cast Borrow Power while the existing shield is still active.
- Borrow Power damage increase reduced by 25%.
- Nexus-Princess Ky’veza
- Nether Rift damage reduced for larger groups on all difficulties.
- Nexus Daggers now spawns 3 additional phantoms (was 4), and time between phantoms increased to 1 second (was 0.75 seconds) on [?] difficulty.
- Dark Massacre time between phantoms increased to 2 seconds (was 1.5 seconds) on [?] difficulty.
Dungeons and Raids
- Ara-Kara, City of Echoes
- Trilling Attendant
- Resonant Barrage initial cooldown increased, ability cooldown increased by 50%, and periodic damage reduced by 12.5%.
- Engorged Crawler
- Venomous Spit ability cooldown increased by 40%.
- Avanoxx
- Starved Crawler health reduced by 20%.
- Gossamer Onslaught periodic damage reduced by 17%.
- Anub’zekt
- Addressed an issue with Eye of the Swarm, where the rim visual is larger than the actual safe zone.
- Halls of Atonement
- Reduced the numbers of Depraved Obliterators and Depraved Collectors near each Shard of Halkias.
- Reduced the density of creatures in the courtyard before Echelon.
- Enemy forces requirement reduced by 10%.
- Stoneborn Slasher enemy force value increased by 50%.
- Manaforge Omega
- Fixed an issue where the teleport option to Central Operations became unavailable if players activated the raid skip after already unlocking this teleport location.
- Forgeweaver Araz
- Arcane Obliteration will now still cast even if the target dies early.
- Arcane Siphon damage reduced in Mythic difficulty.
- Arcane Harvest and Silencing Tempest targeting updated to de-prioritize targeting tanks and to reduce the possibility of targets being selected by both of these abilities at once.
- Nexus-King Salhadaar
- Stage One: Oath-Breakers
- Command: Besiege now activates 9 Fractal Images (was 12), and time between each activation increased to 1.375 seconds (was 1 second) on Mythic difficulty.
- Banishment damage reduced by 10% on Mythic difficulty.
- Invoke the Oath damage reduced by 15% on Mythic difficulty.
- Intermission One: Nexus Descent
- Manaforged Titan health reduced by 10% on Mythic difficulty.
- Nexus-Prince health reduced by 10% on Mythic difficulty.
- Shadowguard Reaper health reduced by 10% on Mythic difficulty.
- Dimensius
- Cosmic Radiation damage reduced by 10% in Stage One and Stage Three on Mythic difficulty.
- Fission damage reduced by 10% on Mythic difficulty.
- Living Mass, Voidwarden, and Nullbinder health reduced by 10% on Mythic difficulty.
- Crushing Gravity damage reduced by 25% on Mythic difficulty.
- Reverse Gravity now targets 4 players (was 6) on Mythic difficulty.
- Gamma Burst pushback strength reduced on Mythic difficulty.
- Black Hole radius reduced on Mythic difficulty.
- Interval between Shadowquake impacts slightly increased on Mythic difficulty.
Items and Rewards
- Timewalking Stonecore items should now drop at the correct item level when obtained at max level.
- Nexus-King’s Command’s spell visual orb from Oath-Bound is now hidden while out of combat.
- The Manaforge Vandals raid Renown “Attuned to the Aether” effect at rank 6 is now limited to weapon enchantments only and also increases the power of Death Knight Runeforge effects by 10%. The effect tooltip will temporarily be incorrect, until it is updated with a future hotfix.
- Fixed an issue where the Manaforge Vandals ‘view Renown’ button would remain locked after completing “Meet the Vandals”.
Player versus Player
- Stamina granted from the PvP trinket Set Bonus increased by 5% for all roles.
- Death Knight
- Frost
- Shattering Blade damage decreased by 50% in PvP combat.
- Frost Fever damage increased by 15% in PvP combat.
- Druid
- Feral
- All damage increased by 4% in PvP combat.
- Balance
- Keeper of the Grove: Dream Burst damage reduced by 50% in PvP combat.
- Elune’s Chosen: Lunar Calling increases Starfire damage to its primary target by 80% was 128%) in PvP combat.
- Evoker
- Preservation
- Chrono Flame’s maximum damage increased from the 4-piece class set reduced to 325% spell power in PvP combat (was 450% spell power).
- Hunter
- Survival
- Flanking Strike damage decreased by 20% in PvP combat.
- Mage
- Arcane
- Arcane Harmony now increases the damage of Arcane Barrage by 2% per stack in PvP combat (was 5%).
- Intuition now increases the damage of Arcane Barrage by 20% in PvP combat (was 50%).
- Improved Touch of the Magi now causes Nether Flux to increase the damage of your next spell by an additional 10% (was 25%).
- All damage increased by 6% in PvP combat.
- Sunfury: Glorious Incandescence now increases the damage of Arcane Barrage by 10% in PvP combat (was 20%).
- Sunfury: Meteorites damage from Arcane Phoenix reduced by 38% in PvP combat.
- Sunfury: Greater Pyroblast damage from Arcane Phoenix reduced by 33% in PvP combat.
- Sunfury: Arcane Surge damage from Arcane Phoenix reduced by 33% in PvP combat.
- Frost
- Glacial Spike damage increased by 40% in PvP combat.
- All damage increased by 5% in PvP combat.
- Monk
- Mistweaver
- Rushing Wind Kick damage decreased by 50% in PvP combat.
- Paladin
- Retribution
- Hammer of Light damage decreased by 15% in PvP combat.
- Priest
- Discipline
- Power Word: Shield absorption increased by 20% in PvP combat.
- Atonement healing increased by 12.5% in PvP combat.
- Rogue
- Subtlety
- Shadow Blades now causes attacks to deal 5% additional damage as Shadow in PvP combat (was 10%).
- All damage increased by 6% in PvP combat.
- Shaman
- Elemental
- Earth Shock damage increased by 15% in PvP combat.
- Stormbringer: Tempest damage increased by 10% in PvP combat.
- Warrior
- Arms
- All damage increased by 4% in PvP combat.
This week, with scheduled weekly maintenance in each region, we’ll make the following adjustments:
Dungeons
Ara-Kara, City of Echoes
- Trilling Attendent
- Resonant Barrage initial cooldown increased, ability cooldown increased by 50%, and periodic damage reduced by 12.5%.
- Engorged Crawler
- Venomous Spit ability cooldown increased by 40%.
- Avanoxx
- Starved Crawler health reduced by 20%.
- Gossamer Onslaught periodic damage reduced by 17%.
- Anub’zekt
- Addressed an issue with Eye of the Swarm, where the rim visual is larger than the actual safe zone.
Halls of Atonement
- Reduced the numbers of Depraved Obliterators and Depraved Collectors near each Shard of Halkias.
- Reduced the density of creatures in the courtyard before Echelon.
- Enemy forces requirement reduced by 10%.
- Stoneborn Slasher enemy force value increased by 50%.
I’ve edited the OP to reflect today’s update to two items:
- Hunter
- Beast Mastery
- Dark Ranger: The Bell Tolls damage bonus increased to 8% (was 6%).
- Dark Ranger: Phantom Pain damage share increased to 80% (was 30%).